Computer Graphics Programming in OpenGL with C++. Since there is no official repository with the book's program code, I took it upon myself to create this repository to help the book's readers access ...
mmp/pbrt-v3 The renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys. mitsuba-renderer/mitsuba ...
Computer programming is the art and science of telling a computer to do a task. It is about writing a set of instructions, known as code. This code will be in a language that the program is designed ...
Computers are all around us. How does this affect the world we live in? This course is a broad introduction to computing technology for humanities and social science students. Topics will be drawn ...
Graphics devices. Interactive graphics systems. Drawing algorithms. Lines and polygons. Curves and surfaces. Representation of 3-D objects. Perspective. Techniques for visual realism. The course will ...
As a Computer Games Design and Programming student, you'll learn how to take your game ideas from concept, through production to final release using industry-standard design and development techniques ...
This page contains term-specific information on our newest course offerings, namely those for CS 489: Special Topics. Please note that we cannot guarantee that these courses will be offered again in a ...